Ship initiative is Crew Preparation.

Note: Crits do not count on initiative

  1. Captains call orders on both ships then Rolls
  2. Roll

bridge merits to see if successful (1 success is needed)

  1. Captain

rolls defense or offence. (These are made of the successful rolls from the bridge merits).

Defense Roll

  • Crew inspiration
  • Power
  • Shields (if up)
  • Helm
    • Evasive actions

Offence Roll

  • Crew inspiration
  • Power
  • Weapons
    • Weapons on ship
    • (if Helm

is closing then fire twice with certain weapons)

  • Helm 
    • Close